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Ubisoft sues Apple and Google for refusing to remove Area F2 from its stores – a Chinese copy of Rainbow Six Siege

19.05.2020 0 Comments

Ubisoft sues Apple and Google for refusing to remove Area F2 from its stores - a Chinese copy of Rainbow Six Siege

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Borrowing other people's ideas in the gaming industry is a very common thing. Formal accusations, not to mention litigation, are extremely rare, especially in the case of minor copying. But now Ubisoft could not pass by, deciding that one of the latest projects is too similar to her own. It's about the mobile shooter Area F2, developed by the Hong Kong studio Qooka Games. In it, Ubisoft saw an “almost exact” copy of her Rainbow Six Siege game.

After Google and Apple refused to remove Area F2 from the Google Play and App Store online for copyright infringement, Ubisoft filed a lawsuit in Los Angeles court, Bloomberg reports.

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Tom Clancy’s Rainbow Six: Siege – tactical pixel hunting

The lawsuit filed says that Area F2 copies “almost every aspect” of the Ubisoft team shooter, right down to the interface layout. Drones, destructible walls and the ability to descend walls are also the main elements of both games. The plaintiff emphasizes that competitors are constantly trying to take advantage of the popularity of her tactical shooter Rainbow Six Siege.

In 2017, the developer of Area F2 was bought by the Alibaba Group, which also owns Taobao and AliExpress online stores, and at the end of 2019, the Area F2 social media advertising campaign started. April 16, 2020 on iOS and Android launched the open beta test Area F2. At the same time, users also noticed the similarity of Area F2 with the Rainbow Six Siege.

And although Ubisoft did not explain why it sued Apple and Google, and not against the developer of Area F2, it is likely the case in the region. The publisher of the game, Alibaba Ejoy, is located in China, which complicates the task of copyright protection. But if Ubisoft manages to block Area F2 in Apple and Google stores through the courts, it will be able to cut off the Chinese publisher from a potential large revenue stream. It is possible that in the future other developers will do exactly the same if the Ubisoft plan works.

Source: Bloomberg

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